Initialize engine version: 4.3.3f1 (c8ca9b6b9936)
GfxDevice: creating device client; threaded=1
Direct3D:
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    Renderer: NVIDIA GeForce RTX 2080 SUPER
    Vendor:   NVIDIA
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    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\IFacebook.dll (this message is harmless)
Loading D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\IFacebook.dll into Unity Child Domain
Platform assembly: D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\HOTween.dll (this message is harmless)
Loading D:\GameDev\GamesGoneWildNew\CurryFurry_Data\Managed\HOTween.dll into Unity Child Domain
- Completed reload, in  0.278 seconds
desktop: 3840x2160 60Hz; virtual: 5120x1440 at -2560,0
<RI> Initializing input.

<RI> Input initialized.

UnloadTime: 0.520800 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 227.
Total: 1.099400 ms (FindLiveObjects: 0.012200 ms CreateObjectMapping: 0.008500 ms MarkObjects: 0.070200 ms  DeleteObjects: 0.020000 ms)

Using SDK 5.1.0, Build 140401.725cc2ecbc9002a
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NotImplementedException: Facebook API does not yet support this platform
  at FB.Init (Facebook.InitDelegate onInitComplete, System.String appId, Boolean cookie, Boolean logging, Boolean status, Boolean xfbml, Boolean frictionlessRequests, Facebook.HideUnityDelegate onHideUnity, System.String authResponse) [0x00000] in <filename unknown>:0 

  at FB.Init (Facebook.InitDelegate onInitComplete, Facebook.HideUnityDelegate onHideUnity, System.String authResponse) [0x00000] in <filename unknown>:0 

  at MenuController.CallFBInit () [0x00000] in <filename unknown>:0 

  at MenuController.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

PlayText
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Play
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 0.663100 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 221.
Total: 1.978300 ms (FindLiveObjects: 0.018400 ms CreateObjectMapping: 0.013800 ms MarkObjects: 0.227000 ms  DeleteObjects: 0.065900 ms)

Flick vector: (116.9, 1200.0, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Failed
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 0.243100 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 240.
Total: 0.547800 ms (FindLiveObjects: 0.005700 ms CreateObjectMapping: 0.004300 ms MarkObjects: 0.056100 ms  DeleteObjects: 0.032700 ms)

UnloadTime: 0.697000 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 384.
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Collision with DartBoard (UnityEngine.BoxCollider2D) and position = 7.038396
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 0.737300 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 311.
Total: 1.167900 ms (FindLiveObjects: 0.016900 ms CreateObjectMapping: 0.010000 ms MarkObjects: 0.146600 ms  DeleteObjects: 0.041000 ms)

UnloadTime: 0.253900 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 232.
Total: 0.690700 ms (FindLiveObjects: 0.006200 ms CreateObjectMapping: 0.003900 ms MarkObjects: 0.066800 ms  DeleteObjects: 0.040400 ms)

UnloadTime: 0.467100 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 384.
Total: 1.414400 ms (FindLiveObjects: 0.033100 ms CreateObjectMapping: 0.016100 ms MarkObjects: 0.217800 ms  DeleteObjects: 0.012800 ms)

Collision with DartBoard (UnityEngine.BoxCollider2D) and position = 7.074175
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 0.702400 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 221.
Total: 1.987500 ms (FindLiveObjects: 0.025500 ms CreateObjectMapping: 0.028500 ms MarkObjects: 0.245600 ms  DeleteObjects: 0.094900 ms)

Flick vector: (-86.0, 1200.0, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Failed
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 1.039200 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 240.
Total: 2.475300 ms (FindLiveObjects: 0.023500 ms CreateObjectMapping: 0.016700 ms MarkObjects: 0.253900 ms  DeleteObjects: 0.125900 ms)

UnloadTime: 0.248300 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 311.
Total: 0.814800 ms (FindLiveObjects: 0.014800 ms CreateObjectMapping: 0.007800 ms MarkObjects: 0.115100 ms  DeleteObjects: 0.020100 ms)

UnloadTime: 0.185900 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 315.
Total: 0.521600 ms (FindLiveObjects: 0.006400 ms CreateObjectMapping: 0.004000 ms MarkObjects: 0.063300 ms  DeleteObjects: 0.027500 ms)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Puke Position: (0.1, 3.6, 0.0)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Collision
 
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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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Collision
 
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In DestroyPuke() from controller
 
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pukePrefabIndex is 1
 
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In Puke_Behavior.cs gravity()
 
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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Collision
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

In DestroyPuke() from controller
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

pukePrefabIndex is 2
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

In Puke_Behavior.cs gravity()
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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Collision
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

In DestroyPuke() from controller
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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pukePrefabIndex is 3
 
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In Puke_Behavior.cs gravity()
 
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UnloadTime: 0.660100 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 232.
Total: 1.641900 ms (FindLiveObjects: 0.014800 ms CreateObjectMapping: 0.010600 ms MarkObjects: 0.129500 ms  DeleteObjects: 0.059600 ms)

UnloadTime: 0.457900 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 221.
Total: 1.708100 ms (FindLiveObjects: 0.020600 ms CreateObjectMapping: 0.017500 ms MarkObjects: 0.237100 ms  DeleteObjects: 0.060900 ms)

